Bludgeon (5)

The model is trained to use a cudgel, walking stick, mace or club to knock enemies down. Every time an enemy recoils from a model with the Bludgeon Trait, roll one die. On a 1 to 3, the foe Recoils as normal. On a 4, 5 or 6, the foe falls Prone instead. Unlike the Tailslap Trait, Bludgeon works even if the recoiling foe is larger than the model.