Greedy (-2)

A Greedy model must make a Q test each time he puts a foe Out-of-Action or causes a Gruesome Kill in melee. If the test fails, the model will remain adjacent to the foe and start to rob the body (or feed on it, skin it, or something else, as appropriate). The model will have to spend one action to snap out of Greed on its next activation. As a scenario rule, you may require non-Animal Greedy models to spend one extra action when picking up treasure from a hoard, as they will start to collect every single coin and valuable.